Contents
8 min read

Introduction to Gamification in Banking

Banking
CRM
Crypto
Economics
Finance
Fintech
Forex
Gamification
Marketing
Loyalty
Retention
Revenue
Software
Stocks
Trading
Written by
Smartico
Published on
April 14, 2025

Let’s be honest, finance and banking can get really dull. But what if you add some fun to it? Here’s where Gamification comes into play. It’s all about making financial services more engaging by adding game-like features. This includes points for saving money, badges for hitting financial goals, or leaderboards to see how you stack up against friends. It’s a way to turn boring banking tasks into something fun and rewarding, helping banks keep customers engaged and attract new ones.

But it’s not just about having a good time—there’s a deeper psychology at play, which connects to our love for rewards and competition. In this article, we’ll break down what gamification is, its benefits, challenges, and real-world examples. We’ll also look at why it works from a psychological standpoint, for a more well-rounded picture.

Benefits and Challenges

Research suggests gamification can significantly boost customer engagement, with stats showing over 70% of Global 2000 companies using it.. For banks, this means more frequent app usage and higher retention rates, as customers enjoy earning rewards like cashback or badges.

However, challenges aren’t absent. Maintaining the seriousness of banking is crucial—banks must ensure gamified elements don’t trivialize financial decisions. Plus, targeting diverse audiences, from teens to retirees, requires focused approaches to avoid alienating any group. The evidence leans toward gamification being effective, with Extraco Bank seeing conversion rates jump from 2% to 14%.

The Psychology of Gamification

Why does gamification work? In a nutshell, it triggers the release of dopamine, making tasks enjoyable and encouraging repetition. Competition via leaderboards motivates us to outperform peers, while achievement badges give a sense of progress. Social sharing fosters community, making banking less solitary. This blend of psychology and game design makes financial tasks highly immersive, aligning with banks’ goals of increasing usage and loyalty.

Implementation Strategies

To implement gamification effectively, banks need a strategic approach. First, define clear objectives. This could mean increasing savings deposits, promoting new services, or boosting app usage. Then, choose appropriate game elements, like points for deposits or badges for education modules, for more effective goal alignment. Design intuitive experiences, keeping interfaces clean to avoid overwhelming users, and test with a small group before wider rollout to gather feedback and refine. 

Continuous monitoring is key, using data to update features and keep them fresh, adapting to evolving customer preferences. This iterative process helps gamification remain engaging and effective long-term.

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Real-World Examples

Below is a list of 10 real-world examples, showing how financial institutions use behavioral psychology, rewards systems, and interactive interfaces to elevate financial literacy, savings habits, and brand loyalty.

1. Chime’s Automated Savings Round-Ups

Chime’s "Save When You Spend" feature rounds up debit card transactions to the nearest dollar and transfers the difference to a savings account. Users visualize progress through dynamic charts, earning digital badges for hitting milestones like $500 or $1,000 saved. This "set-and-forget" mechanic appeals to behavioral tendencies toward incremental progress, with the app sending celebratory notifications to reinforce positive habits.

2. Monzo’s Savings Pots with Goal Tracking

Monzo’s "Pots" allow users to allocate funds to specific goals (e.g., vacations, emergency funds). Each Pot displays a progress bar and customizable emojis, turning abstract savings targets into tangible visual journeys. The app rewards consistency with streaks: saving weekly for three months unlocks a "Savings Champion" badge, leveraging operant conditioning to sustain engagement.

3. Starling Bank’s Spending Analytics & Challenges

Starling Bank categorizes transactions into intuitive dashboards (e.g., groceries, entertainment) and issues monthly "Spending Reports" with personalized challenges. For example, users might receive a prompt to reduce coffee spending by 10% the following month. Completing these challenges unlocks achievements like "Budget Pro," which are shareable on social media, blending competition with social proof.

4. BBVA Game of Fortune (Spain)

BBVA’s "Game of Fortune" campaign rewarded users with lottery entries for performing app-based actions: paying bills, transferring funds, or referring friends. Each action earned virtual coins exchangeable for real-world prizes (e.g., smartphones, travel vouchers). This viral mechanic increased app usage by 37% during the campaign period, demonstrating the power of variable rewards.

5. Bank of America’s Keep the Change

A pioneer in savings gamification, this program rounds up debit purchases and deposits the difference into a savings account. Users receive monthly summaries highlighting accumulated "change," often revealing hundreds of dollars saved annually. The program’s success—over 15 million enrollments since 2005—stems from its simplicity and the psychological satisfaction of "found money."

6. Wells Fargo’s Goal Track

Wells Fargo’s "Goal Track" tool lets customers set savings targets with customizable timelines. Interactive sliders adjust monthly contributions, while a progress thermometer fills as goals near completion. Users earn "Financial Fitness" points for on-time contributions, redeemable for fee waivers or discounted loan rates, directly linking gamification to financial benefits.

7. Revolut’s Vaults with Recurring Rules

Revolut’s "Vaults" employ rule-based automation, such as rounding up transactions or saving spare change from cryptocurrency trades. The app’s "Savings Streaks" feature celebrates consecutive months of deposits with animated confetti and progress stats, tapping into the endowment effect by framing savings as a game rather than a sacrifice.

8. N26 Spaces for Targeted Savings

N26’s "Spaces" function as sub-accounts for dedicated goals, with users assigning nicknames and cover photos (e.g., "Bali Trip" with a beach image). The "Rules" feature automates transfers (e.g., 5% of every paycheck), while a "Savings Radar" compares progress to similar users, introducing subtle social competition.

9. Qapital’s Rule-Based Behavioral Nudges

Qapital combines gamification with behavioral economics through customizable "Rules." For example, the "Guilty Pleasure Rule" saves $5 every time a user buys coffee, while the "Apple Health Rule" links savings to fitness milestones (e.g., $10 per 10,000 steps). These mechanics reframe saving as a series of mini-games, reducing the perceived burden.

10. ING’s Orange Tickets (Netherlands)

ING’s "Orange Tickets" rewarded Dutch customers with lottery entries for completing financial health actions: setting budgets, attending webinars, or automating savings. Each ticket offered chances to win interest rate boosts or cash prizes, driving a 22% increase in savings account openings during the promotion.

The Role of Smartico.ai

Smartico.ai is the first unified Gamification/CRM Automation software, designed for all businesses, integrating rewards with customer analytics. It offers banks tools to create personalized missions, reward systems, and dynamic campaigns triggered by real-time actions, enhancing engagement and retention. Features like Loyalty Wheel, Scratch Cards, and Daily Loot Boxes add fun layers to apps, making interactions much more engaging. By merging CRM insights with gamification, Smartico.ai empowers banks to craft strategies that retain and grow client bases like never before. 

Conclusion and Future Outlook

Gamification in banking is a transformative strategy enhancing engagement, retention, and loyalty. By carefully implementing game-like elements, banks can create deeper and more purposeful experiences. As the gamification market grows, projected to reach $56.7 billion by 2028, the future looks bright for banks embracing this approach as they stay ahead in one of the most competitive fields. So, next time you log into your bank app, expect it to feel more like a game—because that’s the power of gamification in banking today, and it’s here to stay.

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